Super Auto Pets - C++ Custom Game Engine

As part of my coursework, I developed a custom game engine written in C++. This gave us the ability to work in teams to utilize our engines and various extensions of our class’s engines to recreate games using our framework.

Our goal was to replicate our chosen game as accurately as possible.

We were able to generate JSON files to represent each animal and their abilities, as well as their progression as they level up. These JSON files are parsed by the game’s executable to create the animals.

Below is a video of OUR version of the game written in our game engine

A video featuring gameplay of our recreation of Super Auto Pets.

Below is a video example of the original game:

A video featuring gameplay of the original game

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C - Party House (UFO50 Remake)